Content and modules

The game world has been filled with different modules, bonuses and other stuff to diversify the gameplay. Also we decided to add Triangles and Spheres to octagonal cube world. Eventually […]


Design Document

At this moment our project has considerably been clogged with trash, we needed to clear the code and set it up to the functions and events. That’s why the whole […]


Game Setting

The game setting idea came to us after reading Dan Simmons book “Hyperion”. The fifth chapter describes us the system hacking. And we thought of making our arkanoid to be […]