face_first-developments

First Developments

Light colors turned into dark. The design of the constructions depended on core so the cubes were built up on it. The idea began to look more like product, that we needed, but it was too far from perfection.

We came to the idea of writing a soundtrack that would react on the object’s condition. A little part of the track will repeat until the object be destroyed for some percent. After reaching the threshold comes the next part of track and everything repeats.

We’ve discussed this idea, looked through the different articles, wrote some parts for test, but refused it, and agreed that the soundtrack would be a rhythmic music that could help beating the objects with joy.

Little by little we’ve succeeded to curb Unity3D and we’ve learned some new aspects of development. Tested new builds on tablet device and the results inspired us.

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